Mutating Bee
Killer Scorpion/Fish
An introduction to Maya polygon modeling. Using the following tools :
Use create/polygon primitive/cube to start and toggle bet. object mode|component mode to be able to edit it and add more geometric definition to it. Main polygon tools we saw are
-edit mesh/extrude (open the dialog box and see option to extrude along curve - must add divisions so it matches curve's number of vertex points)
-mesh tools/insert edge loop
-mesh tools/append to polygon
-mesh tools/multi-cut
-soft selection
Comments
Post a Comment