

Derived from the abstract analysis of insects and microorganisms' morphology.
Bring the 2 pieces in close proximity oriented, scaled and adapted so that you can establish productive connections between them. Select both and do Mesh / Combine. Once that is done Maya understands it as 1 (one) complex polygon made of the two original polys, and now you can do Edit Mesh / Bridge between their faces, and/or use Mesh / Append to polygon if you delete specific faces from each and connect their edges with this tool.
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