Often constrained to simply audio-visual stimuli, virtual reality is commonly a head piece. However, we thought it appropriate to create a chest piece connected to the virtual reality experience that contains small vibrating modules that respond live to events in the game world. If the player gets punched in the chest in the game, the modules would vibrate to emulate this experience. This adds another layer of immersion many players attempt so desperately to create.
Often constrained to simply audio-visual stimuli, virtual reality is commonly a head piece. However, we thought it appropriate to create a chest piece connected to the virtual reality experience that contains small vibrating modules that respond live to events in the game world. If the player gets punched in the chest in the game, the modules would vibrate to emulate this experience. This adds another layer of immersion many players attempt so desperately to create.
Comments
Post a Comment